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Spooky House Of Jumpscares Download카테고리 없음 2020. 2. 13. 21:03
12“Hello, I am Spooky. And this is my home.
Spooky's House of Jump Scares is a very good first person horror game that will definitely scare you. Also, the graphics are great and the soundtrack is outstanding. Visit Spooky's House of Jump Scares site and Download Spooky's House of Jump Scares Latest Version! Files which can be opened by Spooky's House of Jump Scares.
Spooky's House Of Jump Scares
Can you humble player, make it through 1000 rooms? Can you find what lies at the end? Or is there even an end? Cuz I don't really know. Anyway jus-just go.”Spooky is the main antagonist of. She is the ghost of a girl who appears to possess a huge sum of power and govern the mansion of which takes place in and she appears impact over the events that have happened and will happen in the mansion.AppearanceSpooky is a small, floating ghost, with light blue skin, black, oval-shaped eyes, and long, dark blue hair.
She has rather simple, rounded features. In the base game, she wears a tattered, sleeveless, baby blue dress. Spooky can also be seen in several mini-games as sprites with very little change to her overall appearance, though she may be seen brandishing an oversized Bowie knife.In, she looks the same during the first playthrough. However, upon replaying the game in New Game+ mode, she now dons a pink nurse's gown with a white nurse's cap, stylistically reminiscent of the nurses' uniforms popular in the 1950's.As a human, Spooky had the same simplistic, rounded facial features, and long blue hair. However, instead of the long, tattered blue dress, she wore a knee-length white dress, with little white shoes and pink socks.Gameplay The following information contains spoilers.
To view them, click the show tag.She greets the player at the beginning of the game and 'congratulates' them every 250 rooms. She is not seen in any other rooms of the game and is likely the one who filled the mansion with the ghosts, monsters, and cardboard jump scares in the first place. She acts as some kind of guide to the player, as well as comic relief.Spooky first appears as the player enters the mansion, introducing both herself and her home. She then challenges the player to see if they can survive one thousand rooms. She then breaks off of her speech to ponder if there even is an end to the haunted house, admitting that even she herself doesn't know. She then abruptly sends the player off before floating up through the ceiling.At the 250th room, she appears to congratulate the player on their progress, sounding somewhat sarcastic and annoyed.
She then leaves a present for them; it is a gift box, that, upon opening, reads 'Look Behind You' on the inside. If the player looks back, several instances of will pop out of the wall.She appears yet again at the 500th room to comment on the player's progress, still sounding annoyed that they are 'still here.' She then informs them that the next has been 'fixed up' for them.
She then wishes the player luck (calling them a 'little fleshy live one') before floating away again.Spooky appears in Room 750, and proceeds to give the player 'Infinite Stamina' as a reward for their progress. This makes the player unable to sprint for 10 rooms (although will still jump scare the player if the shift key is held).At Room 1000, the player finds themselves in a sunny, grassy field. However, the 'sky' quickly crashes and Spooky appears before the player, looking irritated at the player's survival. Cry is then heard, causing Spooky state that the player needs to complete one last challenge before they can escape.Ending The following information contains spoilers. To view them, click the show tag.Good EndingIf the player uses their axe swings wisely during the boss battle with Specimen 9, the roof collapses on them when the battle ends. Spooky suddenly appears again, claiming that the protagonist died so tragically that they are now a ghost. After this, both the protagonist and Spooky float above the floor.
The floor folds up to reveal the protagonist is standing on a ledge overlooking a huge room filled with Spooky's army of ghosts. Spooky appears on a large video screen in the center of the room, stating that her forces have finally reached the required number. She then states that her goal is to lead her army in a quest to stop people calling ghosts 'cute' or 'adorable.' After this, the game ends.Bad EndingIf the player swings their axe at enemies too many times (including Specimen 9's Boss form) they will get the bad ending. Instead of being crushed by the ceiling, the protagonist keeps swinging the axe at the boss, and the screen is slowly tinted red with each swing. Spooky then appears in a similar fashion to how she appears in the good ending, except this time, her dialogue is different. She congratulates the player and says it was interesting to see them swinging the axe around aimlessly.
She then says she thinks they'll make a fine specimen. After this, the protagonist is shown dragging a bloody axe behind them, the screen reads 'Bad Ending', and the game ends.Karamari HospitalIn the Karamari Hospital DLC, Spooky appears after the elevator crashes and mentions that she did not remember that the mansion included these rooms, and then leaves the player to explore the hospital. She reappears later and tells the player that the hospital is a lot bigger than she thought it would be. After wishing the player luck (calling them 'recruit') she sinks into the floor. She appears for the final time when exiting the hospital and notes that the player forgot to find something inside the hospital. She then bids the player farewell and disappears yet again.Audio Base GameAudio of the first encounter with Spooky. Trivia.
The artwork for the December update download page features her smirking at the corpse of Santa Claus, having stolen his hat, which further indicates her sinister nature. In the minigame, Spooky is shown gleefully murdering people with a knife, confirming her sinister nature. She is also shown to be egotistical, as all names in the high score screen are changed to 'Spooky,' including the player's. In, Spooky brutally murders Pac-Man by impaling him with a huge nail. This minigame, like the previous one, serves as a wake-up call to Spooky's true, sadistic personality. Despite being very cute, Spooky wants to be feared and resents being called adorable or cute.
Spooky is left-handed, which serves as a clue to her personality since left-handedness is classically seen as more evil (example from Latin 'sinistra', lit. 'left-hand side'). When starting up the game, Spooky's face can sometimes flash onto the screen. The same can happen when the game is paused. Spooky is called 'Spooks' by the Generic Lab Assistants in. Spooky seems to be a fan of Edgar Allen Poe, or at the very least the 1964 film The Masque of the Red Death, since she dressed up as the Red Death for Halloween.
In some images for Karamari Hospital, she can be seen holding a small red and white cooler. Despite being a ghost, in one of Karamari Hospital's loading screens, Spooky is shown eating.
Original game trailer:Can you survive 1000 rooms of cute terror? Or will you break once the cuteness starts to fade off and your running for your life from the unspeakable hideous beings that shake and writhe in bowels of this house? They wait for you, they wait and hunger for meeting you. They long to finally meet you and show you how flexible your skin can be after it has soaked in blood.
Oh god damn, you beat me to it (even though my project is a non-copyright-infringing rewrite).But hey, at least THIS spooky's house of jump scares will work on platforms other than windows and not run on a terrible outdated engine that requires directplay.PS: The cardboard cutouts are specimen 1, not 2. Specimen 2 is the goopy monster.ZScript MagicianJoined: 08 Feb 2008 Location: Vigo, Galicia Discord: Marisa Kirisame#4689 Twitch ID: magusmarisa Github ID: OrdinaryMagician Operating System: Other Linux 64-bit Graphics Processor: nVidia with Vulkan support.
'Specimen 1' spawns on walls now (not all the times, still need some fixes)-Added a 3 in one 1 room-Added brightmaps of all walls (failed but it's there)Also, found a gzdoom bug too (light flicker isn't disabled when dynamic lights are disabled)Plans for the next week:-More Rooms.-Make the player size bigger.-Remove guns-Figure out a logic to Spawn the specimen 1 stuff that slow down the player, also discover how a decorate object could slow down the player when he touched itJust Spooky Joined: 20 Jul 2011.